D2 Survivors mark D2 SURVIVORS

D2 Survivors Necromancer

The median level is 67, the lowest of the seven, and the Hell median is among the slowest. I am reporting that, not diagnosing it. Build 20261026.1 did add 40 percent Terror damage for this class.

Summons first, bone skills close behind

Trees: Curses, Poison and Bone, Summoning. Client start: strength 15, dexterity 25, vitality 15, energy 25. 19,486 runs (9.3 percent), 11,671 players, peak Terror 76, median level 67, Hell median 34:49.

Revive 79.7 percent, Life Tap 72.4, Raise Skeletal Mage 67.4, Bone Spirit 63.5, Bone Prison 61.2, Corpse Explosion 58.4. Passives: Bone Armor 83.3, Skeleton Mastery 81.7, faster run 79.2. The signature (1.6 percent, 317 runs, peak 76) adds Attract, Bone Spear, Decrepify, Fire Golem, and Teeth. Gear: Mara's 16.6, Harlequin Crest 15.5, Marrowwalk 14.0.

A readable way to start

The rates say summons hold the line, Life Tap and Revive are frequently selected, and Bone Spirit or Corpse Explosion does the damage. Bone Armor is the defensive passive on most runs. Curse choice is not settled: Life Tap leads, Decrepify is only inside the small signature. I would not delete a curse plan because it missed that 317-run list.

Starter plan and late-game direction

Choose an available Summoning starter and support it before opening several unrelated attacks. Add Bone Armor when offered for a defensive option. This is an editorial learning route; the published rates do not measure beginner success.

Use the sample to investigate Revive and Raise Skeletal Mage with a bone damage option such as Bone Spirit. Consider Life Tap as a support choice, then check the skill text for what it affects; its usage rate alone does not prove summon healing.

Summons can create space, while pack pressure still requires movement. The low median character level has no published cause, so this page does not blame it on a particular build.

Can the first skill be changed?

The opening card offers a starter from each tree (official build 20261017.19, single source). There is no documented individual-card reroll. Akara offers a full re-draft; read the current cost and requirements rather than assuming the old cap. See endgame and items for the next decisions.

Questions

Why is the median level 67?

That is what the 2026-10-28 panel reports. It is not a published explanation. The peak floor is 76.

Which summon is most common?

Revive, on 79.7 percent of submitted Necromancer runs, then Raise Skeletal Mage.

Did Terror damage change?

Build 20261026.1 lists plus 40 percent for Necromancer and Sorceress in Terror. A later build buffs everyone except Amazon.

Keep reading

Sources checked 2026-10-28

Source scope: the developer's FAQ, changelog, client and leaderboards are one publisher, not independent corroboration. Build-specific figures and leaderboard numbers without an explicit external corroboration are single-source records at the date above. A video title alone does not verify numbers inside the video.